Release evidence

Shipped Products · QA Leadership

QA leadership for release-ready mobile products: proving quality across gameplay, performance, localization, and the player experience.

  • 4 complex consumer mobile apps shipped
  • 0% soft-launch crash rate
  • Global currency validation: 2 days → ~3 hours

Public QA automation case study

Playwright E2E framework with live public reports.

I built a Playwright end-to-end automation framework for the app. Every code change triggers the test suite and publishes the resulting report to GitHub Pages.

OPEN REPORTS

Code change → GitHub Actions → Playwright → GitHub Pages report

PAW Patrol: The Game Lookout Tower gameplay scene

QA Lead

PAW Patrol: The Game

Led release quality across gameplay, localization, performance, backend behavior, and player experience.

Platform
iOS · Android
Quality focus
Release readiness for a complex consumer mobile game.
  • 0% soft-launch crash rate
  • Reduced global currency validation from 2 days to ~1 hour
  • Ages 2–5 · ad-free · kid-safe
  • Teamwork, problem-solving, and community service

Release evidence

  • Led QA at Originator across gameplay, localization, performance, backend behavior, and player experience.
  • Reached a 0% crash rate during soft launch on iOS and Android.
  • Built a global currency validation workflow that switched device countries, relaunched the app, captured localized store prices, and verified currency behavior.
View official source ↗

QA Lead

Cubric

Organized and led performance sessions for a mobile multiplayer game.

Platform
Mobile multiplayer game
Quality focus
Multiplayer performance, test planning, and evidence-based reporting.
  • 20+ simultaneous participants

Release evidence

  • Organized performance sessions with more than 20 simultaneous participants.
  • Created test plans and guided multiplayer test scenarios.
  • Collected evidence and reported findings to development.
View official source ↗

QA Lead

PAW Patrol Academy

Supervised QA coverage and validated releases for a live learning product.

Platform
iOS · Android
Quality focus
Protecting the player and family experience across gameplay, performance, localization, and game edge cases.
  • Google Play Best App for Families 2023
  • Kidscreen Award 2024 nominee · Best Learning App — Branded
  • Kidscreen Award 2025 winner · Best Learning App — Branded

Release evidence

  • Supervised QA coverage across gameplay, performance, localization, and game edge cases.
  • Validated releases for a live learning product.
  • Focused on protecting the player and family experience.
View official source ↗

QA Engineer

Reusable Mobile Game Automation Framework

Created first for EverMerge, then copied and adapted the same automation framework for Cooking Craze and Gummy Drop!.

Platform
EverMerge · Cooking Craze · Gummy Drop!
Quality focus
Reusable regression automation for live mobile games.
  • 3 mobile games
  • 1 reusable framework

Release evidence

  • Established the automation foundation on EverMerge.
  • Reused the framework across Cooking Craze and Gummy Drop!, adapting it to each game's workflows.
  • Made automated regression coverage repeatable across multiple products.
ENSO Fintech brand mark

Sr. Software Quality Engineer · Emerging QA Lead

ENSO Fintech

Helped evolve quality engineering for a digital financial platform while growing into a team leadership role.

Platform
Web · iOS · Android
Quality focus
Risk-based quality strategy and release confidence across web and mobile financial workflows.
  • Mobile & web automation framework
  • Web · iOS · Android coverage
  • Mac mini test lab

Release evidence

  • Partnered with the QA team to build and maintain a shared automation framework for web and mobile.
  • Helped set up a physical testing lab with a Mac mini to support mobile validation.
  • Worked across requirements, defect triage, SQL-backed test data, and release verification.
View official source ↗